Garchomp is a Pokémon TCG Pocket archetype that generally aims to set up Gible alongside Garchomp as its main attacker, supported by Water and Fighting energy. Based on 13 recent tournament lists.

Gible
Garchomp
Mantyke
Garchomp
Professor's Research
Copycat
Cynthia
Poké Ball
Rare Candy
Rainbow Cave
Sabrina
Wally
Source decklists referenced for this guide:
Common builds of Garchomp aim to evolve into Gible and Garchomp as quickly as possible, then trade prizes through repeated knockouts. The deck leans on Water and Fighting energy attachments each turn, with draw Supporters and search items to find the key pieces. The list shown here is a consensus across 13 tournament decklists (top card appears in nearly every tournament list, average 1.85 copies).
appears in nearly every tournament list (average 1.85 copies). Core part of the archetype's engine.
appears in nearly every tournament list (average 1.54 copies). Core part of the archetype's engine.
appears in about 62% of tournament lists (average 1.00 copies). Core part of the archetype's engine.
appears in around 46% of tournament lists as a flex slot (average 1.00 copies). Core part of the archetype's engine.
On turn one, prioritise finding Gible or Garchomp and getting a basic on the bench so you can evolve next turn. Use Professor's Research or Poké Ball aggressively if your opener is weak. Avoid attaching Water energy to a Pokémon that will never attack.
By the mid game, Gible should be online with a back-up attacker on the bench. Sequence knockouts so each attack sets up the next. Use Cyrus to drag damaged opposing Pokémon active, and Sabrina to force unfavorable switches.
Late game, count remaining prizes and build the exact line that closes the game. If ahead, deny the comeback with Sabrina; if behind, look for a single-turn knockout chain through Gible.
Gible appears in nearly every tournament list and defines the archetype. If you cannot craft it, consider a different deck rather than substituting.
Iono is the closest universal draw Supporter if you are short on Professor's Research, though it trades raw card quantity for a hand reset.
Pokémon Communication swaps a Pokémon in hand for any from the deck — useful if Poké Ball's random pull is unreliable for this build.
Cyrus directly pulls a damaged benched Pokémon active when you already have damage on board.
Garchomp is an archetype built around Gible and Garchomp, using Water and Fighting energy. This guide is built from 13 real tournament decklists across 4 events.
Based on current tournament lists, Garchomp appears regularly in competitive play. We do not claim a win rate — refer to the tier list for current placement.
The most-played cards across tournament lists are Gible, Garchomp and Mantyke. The list usually runs around 8 different Trainer cards for consistency and disruption.
Most lists run Water and Fighting energy.
This is a generated draft based on 13 tournament decklists imported from Limitless. The card list reflects what appears most often in real competitive play, not a fixed recipe.
This guide is based on 13 tournament decklists across 4 tournaments imported from Limitless. The decklist shown reflects the most common competitive build at the time of generation.