Beedrill ex is a Pokémon TCG Live Standard deck built around Weedle, Kakuna, and Beedrill ex. The deck uses a heavy Grass-focused evolution engine with Bug Catching Set, Forest of Vitality, Buddy-Buddy Poffin, Lillie’s Determination, Dudunsparce, and Poké Pad to set up consistently, apply pressure, and control prize trades with Boss’s Orders.
Beedrill ex is a Grass-type evolution deck that focuses on building a stable Beedrill ex board as quickly and consistently as possible. The deck plays a full 4-4-4 Weedle, Kakuna, and Beedrill ex line, which shows that the main plan is not to splash Beedrill as a tech attacker. The entire deck is built around finding Weedle early, evolving cleanly through Kakuna, and turning Beedrill ex into the main pressure piece. Unlike many Pokémon TCG Live decks that rely on large Energy counts or multiple different attackers, this list plays only four Grass Energy. That makes the deck extremely lean, but it also means every Energy attachment matters. You cannot afford to attach carelessly, discard Energy without a plan, or leave yourself without a follow-up attacker. Because of that, Beedrill ex rewards careful sequencing and disciplined resource management. The support engine is one of the biggest strengths of the deck. Bug Catching Set and Forest of Vitality give the list a clear Grass identity, helping the deck find and support its Pokémon lines. Buddy-Buddy Poffin is essential because it helps fill the board with Weedle, Dunsparce, and other small Basics early. Ultra Ball provides flexible search, while Lillie’s Determination and Poké Pad help maintain draw consistency and access important Supporters. The Dunsparce and Dudunsparce package gives the deck another layer of consistency. With multiple Dunsparce and three Dudunsparce, the deck has a draw engine that helps smooth out awkward hands, find evolution pieces, and maintain pressure over multiple turns. This is especially important because Stage 2 decks can sometimes stumble if they miss one evolution step. Dudunsparce helps reduce that risk and gives the deck better mid-game flow. Beedrill ex wants to play proactively. Your ideal game is to establish multiple Weedle on the first turn, evolve into Kakuna and Beedrill ex, and begin forcing the opponent to respond to repeated Grass-type pressure. Boss’s Orders gives the deck a way to target support Pokémon, damaged attackers, or important setup pieces. Special Red Card gives the list a disruptive tool, while Night Stretcher and Sacred Ash provide recovery if key Pokémon are knocked out or discarded early. This deck is strongest when it stays ahead on board development. If you evolve smoothly and maintain a follow-up Beedrill ex, you can pressure the opponent turn after turn. If you fall behind, miss evolutions, or lose Energy too early, the deck can struggle to recover. The key is to think several turns ahead and build your board before committing too aggressively.
The early game is all about setup. Your best starts involve Buddy-Buddy Poffin, Weedle, Dunsparce, Bug Catching Set, and a way to continue drawing cards. Getting multiple Weedle into play is usually better than relying on a single Weedle, because opponents will often target your setup before Beedrill ex becomes active. Dunsparce is also important early because it gives you access to Dudunsparce later. The draw engine helps you find Kakuna, Beedrill ex, Forest of Vitality, and Supporters. If your opening hand has Poffin, you usually want to prioritize Weedle and Dunsparce before thinking about optional support Pokémon. Be careful with Ultra Ball discards. This deck contains several important single-copy or low-copy cards, including Fan Rotom, Fezandipiti ex, Meowth ex, Special Red Card, and Sacred Ash. Discarding one of these too early can remove an option you may need later. If you discard evolution pieces, make sure you have Night Stretcher or Sacred Ash available as recovery.
The mid game is where Beedrill ex should begin applying real pressure. By this point, your first Beedrill ex should be online or close to ready. Your goal is to attack while building another Beedrill line behind it. Do not let your board become too narrow. A single attacker is rarely enough against strong Standard decks. Forest of Vitality and Bug Catching Set remain important in the mid game because they help the deck continue finding Grass pieces. Dudunsparce can help refresh your hand and dig toward Boss’s Orders, Energy, or recovery cards. Lillie’s Determination gives the deck another way to stay moving when your hand becomes awkward. This is also the phase where Boss’s Orders becomes powerful. Target Pokémon that matter. If the opponent is setting up a dangerous attacker, remove it before it becomes active. If they have a support Pokémon that keeps their engine running, pulling it up can slow them down. If a damaged Pokémon is hiding on the Bench, Boss’s Orders can secure an important prize.
The late game is about closing cleanly. Count your remaining Energy, check your discard pile, and know how many Beedrill ex pieces are still available. Since the deck only plays four Grass Energy, late-game Energy management is one of the biggest skill checks. Night Stretcher and Sacred Ash become very important in the late game. If your opponent has knocked out multiple Weedle, Kakuna, or Beedrill ex, recovery cards can give you one more attacker. Do not use Sacred Ash too early unless you need to. Its best use is often after several key Pokémon are already in the discard pile. Boss’s Orders can win games in the final turns by targeting the exact Pokémon you need for your last prize cards. Save at least one gust effect for the end if possible. A late Boss’s Orders can turn a close game into a clean win. Avoid benching unnecessary liabilities late. Meowth ex and Fezandipiti ex can be useful, but they can also become easy targets if your opponent only needs a certain prize route. In the late game, every Bench spot should have a purpose.
Weedle
Kakuna
Beedrill ex
Dudunsparce
Fezandipiti ex
Meowth ex
Dunsparce
Fan Rotom
Dunsparce
Bug Catching Set
Forest of Vitality
Poké Pad
Boss's Orders
Lillie's Determination
Buddy-Buddy Poffin
Night Stretcher
Dawn
Ultra Ball
Special Red Card
Sacred Ash
Copy and paste into Pokémon TCG Live → Decks → Import.
Pokémon: 24 4 Weedle CRI 1 4 Kakuna CRI 2 4 Beedrill ex CRI 3 3 Dudunsparce TEF 129 1 Fezandipiti ex ASC 142 1 Meowth ex POR 62 3 Dunsparce JTG 120 1 Fan Rotom SCR 118 3 Dunsparce TEF 128 Trainer: 32 4 Bug Catching Set TWM 143 4 Forest of Vitality MEG 117 4 Poké Pad POR 81 3 Boss's Orders MEG 114 4 Lillie's Determination MEG 119 4 Buddy-Buddy Poffin TEF 144 2 Night Stretcher ASC 196 2 Dawn PFL 87 3 Ultra Ball MEG 131 1 Special Red Card CRI 82 1 Sacred Ash DRI 168 Energy: 4 4 Grass Energy MEE 1
Yes ‑ this consensus list reflects 156 recent competitive decklists across 40 tournaments and is well-positioned in the current Standard format.
Standard format Pokémon TCG (Live and paper).
Generated from recent Limitless TCG Standard tournament results. Each card's inclusion rate is calculated from the actual decklists in our sample.