Alakazam is a Pokémon TCG Live Standard deck built around Abra, Kadabra, and Alakazam, supported by a strong Dudunsparce draw engine and flexible utility Pokémon. The deck focuses on stable Stage-2 setup, careful Energy management, disruption through Enhanced Hammer, Handheld Fan, Nighttime Mine, and Battle Cage, and smart sequencing with Dawn, Rare Candy, Buddy-Buddy Poffin, and Poké Pad.

Alakazam is a Stage-2 Pokémon TCG Live deck that focuses on building a consistent board, evolving into Alakazam, and using a wide support package to control the pace of the game. The core evolution line is Abra, Kadabra, and Alakazam, with Rare Candy giving the deck a faster route into its main attacker. Unlike some Stage-2 decks that rely only on Rare Candy, this list also plays four Kadabra, which gives it a more stable natural evolution path when Rare Candy is not available or when you want to preserve Rare Candy for a later turn. The deck’s consistency engine is built around Dunsparce and Dudunsparce. With three Dunsparce and three Dudunsparce, the deck has a strong support line that helps smooth out awkward hands and maintain resources during the game. This is important because Alakazam decks often need multiple pieces at the same time: Abra, an evolution card, Energy, a Supporter, and sometimes a switching or disruption option. Dudunsparce helps reduce the risk of running out of playable cards after committing resources to the board. Buddy-Buddy Poffin is one of the most important early-game cards because it helps find Abra and Dunsparce quickly. A good opening board usually includes at least one Abra and one Dunsparce, but the ideal setup often includes multiple Abra so you can build toward more than one Alakazam. Since Abra is fragile in the early turns, relying on only one copy can be risky. If the opponent removes your only Abra before it evolves, your entire strategy can fall behind. The Trainer package gives this deck a strong control element. Enhanced Hammer can remove Special Energy and slow the opponent’s tempo. Handheld Fan can punish opponents that rely on attached Energy staying in the right place. Nighttime Mine and Battle Cage provide Stadium pressure and can make the opponent’s board development more awkward. Boss’s Orders gives the deck targeted pressure, allowing Alakazam to attack the prize map instead of only attacking whatever the opponent leaves Active. The Energy count is very low at only six cards, so every Energy matters. The deck plays Psychic Energy, Telepathic Psychic Energy, and Enriching Energy. This means you need to plan attachments carefully and avoid discarding Energy unnecessarily. Dawn is especially important because it can help move Energy and fix awkward board states. In many games, the difference between winning and losing is not simply finding Alakazam, but attaching and moving Energy correctly so your attacker is ready at the right time.
Establish your core attacker line, attach Psychic Energy / Telepathic Psychic Energy / Enriching Energy energy, and use draw/search trainers to dig for setup pieces.
Apply pressure with your main attackers, manage prizes, and use disruption trainers like Boss's Orders, Buddy-Buddy Poffin to keep the opponent off-balance.
Close out games with prize-trading math. Use Boss/gust effects when available and play around your opponent's late-game answers (energy denial, single-prize swap-ins, and Stadium swaps).
Kadabra
Alakazam
Dudunsparce
Abra
Dunsparce
Fezandipiti ex
Genesect
Psyduck
Dedenne
Shaymin
Elgyem
Boss's Orders
Buddy-Buddy Poffin
Poké Pad
Hilda
Rare Candy
Dawn
Sacred Ash
Enhanced Hammer
Lana's Aid
Night Stretcher
Handheld Fan
Nighttime Mine
Lucky Helmet
Battle Cage
Copy and paste into Pokémon TCG Live → Decks → Import.
Pokémon: 23 4 Kadabra MEG 55 3 Alakazam MEG 56 3 Dudunsparce TEF 129 4 Abra MEG 54 3 Dunsparce JTG 120 1 Fezandipiti ex ASC 142 1 Genesect SFA 40 1 Psyduck ASC 39 1 Dedenne SSP 87 1 Shaymin DRI 10 1 Elgyem BLK 40 Trainer: 31 2 Boss's Orders MEG 114 4 Buddy-Buddy Poffin TEF 144 4 Poké Pad POR 81 3 Hilda WHT 84 3 Rare Candy MEG 125 4 Dawn PFL 87 1 Sacred Ash DRI 168 2 Enhanced Hammer TWM 148 1 Lana's Aid TWM 155 1 Night Stretcher ASC 196 2 Handheld Fan TWM 150 2 Nighttime Mine ASC 197 1 Lucky Helmet TWM 158 1 Battle Cage PFL 85 Energy: 6 1 Psychic Energy MEE 5 4 Telepathic Psychic Energy POR 88 1 Enriching Energy SSP 191
Yes ‑ this consensus list reflects 182 recent competitive decklists across 41 tournaments and is well-positioned in the current Standard format.
Standard format Pokémon TCG (Live and paper).
Generated from recent Limitless TCG Standard tournament results. Each card's inclusion rate is calculated from the actual decklists in our sample.