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Pokémon TCG Live · Standard

Beedrill

Beedrill ex is a Pokémon TCG Live Standard deck built around Weedle, Kakuna, and Beedrill ex. The deck uses a heavy Grass-focused evolution engine with Bug Catching Set, Forest of Vitality, Buddy-Buddy Poffin, Lillie’s Determination, Dudunsparce, and Poké Pad to set up consistently, apply pressure, and control prize trades with Boss’s Orders.

Published June 13, 2026· Updated June 13, 2026· From 156 recent decklistsacross 40 tournaments
Beedrill

Strategy Overview

Beedrill ex is a Grass-type evolution deck that focuses on building a stable Beedrill ex board as quickly and consistently as possible. The deck plays a full 4-4-4 Weedle, Kakuna, and Beedrill ex line, which shows that the main plan is not to splash Beedrill as a tech attacker. The entire deck is built around finding Weedle early, evolving cleanly through Kakuna, and turning Beedrill ex into the main pressure piece. Unlike many Pokémon TCG Live decks that rely on large Energy counts or multiple different attackers, this list plays only four Grass Energy. That makes the deck extremely lean, but it also means every Energy attachment matters. You cannot afford to attach carelessly, discard Energy without a plan, or leave yourself without a follow-up attacker. Because of that, Beedrill ex rewards careful sequencing and disciplined resource management. The support engine is one of the biggest strengths of the deck. Bug Catching Set and Forest of Vitality give the list a clear Grass identity, helping the deck find and support its Pokémon lines. Buddy-Buddy Poffin is essential because it helps fill the board with Weedle, Dunsparce, and other small Basics early. Ultra Ball provides flexible search, while Lillie’s Determination and Poké Pad help maintain draw consistency and access important Supporters. The Dunsparce and Dudunsparce package gives the deck another layer of consistency. With multiple Dunsparce and three Dudunsparce, the deck has a draw engine that helps smooth out awkward hands, find evolution pieces, and maintain pressure over multiple turns. This is especially important because Stage 2 decks can sometimes stumble if they miss one evolution step. Dudunsparce helps reduce that risk and gives the deck better mid-game flow. Beedrill ex wants to play proactively. Your ideal game is to establish multiple Weedle on the first turn, evolve into Kakuna and Beedrill ex, and begin forcing the opponent to respond to repeated Grass-type pressure. Boss’s Orders gives the deck a way to target support Pokémon, damaged attackers, or important setup pieces. Special Red Card gives the list a disruptive tool, while Night Stretcher and Sacred Ash provide recovery if key Pokémon are knocked out or discarded early. This deck is strongest when it stays ahead on board development. If you evolve smoothly and maintain a follow-up Beedrill ex, you can pressure the opponent turn after turn. If you fall behind, miss evolutions, or lose Energy too early, the deck can struggle to recover. The key is to think several turns ahead and build your board before committing too aggressively.

Game Plan

Early

The early game is all about setup. Your best starts involve Buddy-Buddy Poffin, Weedle, Dunsparce, Bug Catching Set, and a way to continue drawing cards. Getting multiple Weedle into play is usually better than relying on a single Weedle, because opponents will often target your setup before Beedrill ex becomes active. Dunsparce is also important early because it gives you access to Dudunsparce later. The draw engine helps you find Kakuna, Beedrill ex, Forest of Vitality, and Supporters. If your opening hand has Poffin, you usually want to prioritize Weedle and Dunsparce before thinking about optional support Pokémon. Be careful with Ultra Ball discards. This deck contains several important single-copy or low-copy cards, including Fan Rotom, Fezandipiti ex, Meowth ex, Special Red Card, and Sacred Ash. Discarding one of these too early can remove an option you may need later. If you discard evolution pieces, make sure you have Night Stretcher or Sacred Ash available as recovery.

Mid

The mid game is where Beedrill ex should begin applying real pressure. By this point, your first Beedrill ex should be online or close to ready. Your goal is to attack while building another Beedrill line behind it. Do not let your board become too narrow. A single attacker is rarely enough against strong Standard decks. Forest of Vitality and Bug Catching Set remain important in the mid game because they help the deck continue finding Grass pieces. Dudunsparce can help refresh your hand and dig toward Boss’s Orders, Energy, or recovery cards. Lillie’s Determination gives the deck another way to stay moving when your hand becomes awkward. This is also the phase where Boss’s Orders becomes powerful. Target Pokémon that matter. If the opponent is setting up a dangerous attacker, remove it before it becomes active. If they have a support Pokémon that keeps their engine running, pulling it up can slow them down. If a damaged Pokémon is hiding on the Bench, Boss’s Orders can secure an important prize.

Late

The late game is about closing cleanly. Count your remaining Energy, check your discard pile, and know how many Beedrill ex pieces are still available. Since the deck only plays four Grass Energy, late-game Energy management is one of the biggest skill checks. Night Stretcher and Sacred Ash become very important in the late game. If your opponent has knocked out multiple Weedle, Kakuna, or Beedrill ex, recovery cards can give you one more attacker. Do not use Sacred Ash too early unless you need to. Its best use is often after several key Pokémon are already in the discard pile. Boss’s Orders can win games in the final turns by targeting the exact Pokémon you need for your last prize cards. Save at least one gust effect for the end if possible. A late Boss’s Orders can turn a close game into a clean win. Avoid benching unnecessary liabilities late. Meowth ex and Fezandipiti ex can be useful, but they can also become easy targets if your opponent only needs a certain prize route. In the late game, every Bench spot should have a purpose.

Key Cards

  • Weedle: Played in 100% of recent lists at an average of 4.0 copies.
  • Kakuna: Played in 100% of recent lists at an average of 4.0 copies.
  • Beedrill ex: Played in 100% of recent lists at an average of 4.0 copies.
  • Dudunsparce: Played in 96% of recent lists at an average of 2.9 copies.
  • Bug Catching Set: Trainer staple — 100% inclusion across the sample.
  • Forest of Vitality: Trainer staple — 100% inclusion across the sample.

Strengths

  • Strong and focused 4-4-4 Beedrill ex evolution line.
  • Excellent Grass consistency through Bug Catching Set and Forest of Vitality.
  • Buddy-Buddy Poffin helps establish multiple Basics early.
  • Dudunsparce engine improves draw power and reduces awkward hands.
  • Boss’s Orders gives the deck strong prize-map control.
  • Night Stretcher and Sacred Ash help recover key Pokémon.
  • Low Energy count makes the deck lean and consistent when sequenced correctly.
  • Strong proactive game plan against slower setup decks.
  • Multiple support Pokémon give the deck flexible draw and recovery options.
  • Rewards good sequencing, planning, and resource management.

Weaknesses

  • Only four Grass Energy means missed attachments are very punishing.
  • Stage 2 evolution line can be slowed by early pressure.
  • No Rare Candy means the deck often needs to evolve naturally through Kakuna.
  • Losing multiple Weedle early can delay the entire strategy.
  • Heavy reliance on setup makes the deck vulnerable to disruption.
  • Stadium removal can weaken the Forest of Vitality plan.
  • Ultra Ball discards require careful resource management.
  • The deck can struggle if the first Beedrill ex is knocked out before a second attacker is ready.
  • Bench liabilities can be punished by Boss’s Orders.
  • Bad opening hands can be difficult if Poffin or search cards are missing.

Matchups

  • EvenAggressive Pokémon ex buildsTrade efficiently and prioritize knocking out two-prize attackers before they set up multi-prize swings.
  • FavoredSetup / Stage 2 control decksApply early pressure before the opponent finds Rare Candy and Stage 2s.
  • UnfavoredSingle-prize toolbox decksSave Boss/gust effects for the right turn; you cannot afford to take wrong knockouts.

Consensus Decklist

Total Cards
60
Pokémon
24
Trainers
32
Energy
4
Sample Size
156
Tournaments
40
Last Updated
Jun 12, 2026

Pokémon (24)

Weedle

Kakuna

Beedrill ex

Dudunsparce

Fezandipiti ex

Meowth ex

Dunsparce

Fan Rotom

Dunsparce

Trainers (32)

Bug Catching Set

Forest of Vitality

Poké Pad

Boss's Orders

Lillie's Determination

Buddy-Buddy Poffin

Night Stretcher

Dawn

Ultra Ball

Special Red Card

Sacred Ash

Energy

4× Grass Energy

TCG Live Import List

Copy and paste into Pokémon TCG Live → Decks → Import.

Pokémon: 24
4 Weedle CRI 1
4 Kakuna CRI 2
4 Beedrill ex CRI 3
3 Dudunsparce TEF 129
1 Fezandipiti ex ASC 142
1 Meowth ex POR 62
3 Dunsparce JTG 120
1 Fan Rotom SCR 118
3 Dunsparce TEF 128

Trainer: 32
4 Bug Catching Set TWM 143
4 Forest of Vitality MEG 117
4 Poké Pad POR 81
3 Boss's Orders MEG 114
4 Lillie's Determination MEG 119
4 Buddy-Buddy Poffin TEF 144
2 Night Stretcher ASC 196
2 Dawn PFL 87
3 Ultra Ball MEG 131
1 Special Red Card CRI 82
1 Sacred Ash DRI 168

Energy: 4
4 Grass Energy MEE 1

Tips & Tricks

  • Practice mulligan decisions ‑ a clean opening hand is worth more than perfect mid-game play.
  • Track your opponent's energy attachments to predict next-turn threats.
  • When in doubt, prioritize keeping Weedle active and powered.

Common Mistakes

  • Attaching energy to the wrong attacker on turn 1.
  • Using Boss/gust effects on the wrong target ‑ always count prizes first.
  • Over-committing Pokémon to the bench, exposing yourself to spread damage.

Card Replacements

  • DunsparceFlexible slot Included in 65% of lists ‑ swap based on expected matchups.
  • Fan RotomFlexible slot Included in 58% of lists ‑ swap based on expected matchups.
  • DunsparceFlexible slot Included in 49% of lists ‑ swap based on expected matchups.

FAQ

Is Beedrill good on Pokémon TCG Live ladder?

Yes ‑ this consensus list reflects 156 recent competitive decklists across 40 tournaments and is well-positioned in the current Standard format.

What format is this deck for?

Standard format Pokémon TCG (Live and paper).

Where does this list come from?

Generated from recent Limitless TCG Standard tournament results. Each card's inclusion rate is calculated from the actual decklists in our sample.